Adderation (a-də-ˈrā-shən)Verb. 1)An utterance of strange and useless knowledge .
Published on October 26, 2006 By DethAdder In Bug Reports
Hi. First 1.4X Game. When I go to foreign stats screen this is what i get.

Free Image Hosting at www.ImageShack.us

I saved and reloaded to see if it straightened itself out but alas, it's still there

Thanks in advance for any help.

Debug Message: Version v1.4x last updated on: Mon Oct 23 17:43:56 2006
Debug Message: GalCiv2 is activated.
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 10/26/2006, 10:36:12
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: KRONIK
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Languages: English (Regional Setting: English)
System Manufacturer: n/a
System Model: n/a
BIOS: Award Modular BIOS v6.0
Processor: AMD Athlon(TM) XP 3000+, MMX, 3DNow, ~2.2GHz
Physical Memory: 512MB RAM
Page File: 157MB used, 2825MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 6800
Manufacturer: NVIDIA
Chip Type: GeForce 6800
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0041&SUBSYS_00000000&REV_A1
Display Memory: 128.0 MB
Current Display Mode: 1024 x 768 (32 bit) (85Hz)
Monitor Name: ViewSonic E70-8
Monitor Max Resolution: 1280,1024
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.9147
Driver Date: 8/11/2006 21:42:52
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: Philips Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_13F6&DEV_0111&SUBSYS_060517AB&REV_10
Manufacturer ID: 1
Product ID: 100
Driver Name: pscaudio.sys
Provider: Philips
Driver Version: 5.12.0001.3516
Driver Date: 8/27/2002 16:33:32
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Game Resolution: 1024 x 768
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): NVIDIA GeForce 6800
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 85
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: No string tables in C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM/Data/*.str
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Movies\*.bik
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Movies\techs\*.bik
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Gfx\*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Gfx\Race\*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\sfx\*.wav
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Music\*.mp3
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Event Music\*.mp3
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: * Collectors Edition *
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Data\*.xml
Debug Message: Clear data definitions.
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Data\Techs\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Data\ShipDefs\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Gfx\Planets\C0*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Data\PlanetImprovements\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Data\TerrainColorSchemes\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Data\PlanetDescriptions\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Data\Anomalies\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Data\Events\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Data\UPIssues\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Data\Invasions\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Data\PoliticalParties\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Data\StarTypes\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\KHSM\Data\StarbaseModules\*.xml
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: No files found matching mask C:\Documents and Settings\D. Jones.KRONIK\My Documents\My Games\GalCiv2\Logos\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\D. Jones.KRONIK\My Documents\My Games\GalCiv2\Metaverse\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\D. Jones.KRONIK\My Documents\My Games\GalCiv2\Mods\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\D. Jones.KRONIK\My Documents\My Games\GalCiv2\Portraits\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\D. Jones.KRONIK\My Documents\My Games\GalCiv2\ships\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\D. Jones.KRONIK\My Documents\My Games\GalCiv2\temp\*.sav
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Loading Custom Map
Debug Message: Loading Data Defs
Debug Message: Clear data definitions.
Debug Message: Loading TechDefs
Debug Message: Max num techs: 248
Debug Message: Loading ImprovementDB
Debug Message: Loading Component Defs
Debug Message: Loading ShipTypes
Debug Message: Loading ShipConfigs
Debug Message: Loading AnomalyTypes
Debug Message: Loading RandomEvents
Debug Message: Loading UPIssues
Debug Message: Loading ResourceTypes
Debug Message: Loading InvasionTactics
Debug Message: Loading SBmodules
Debug Message: Loading PoliticalParties
Debug Message: Loading Planet Types
Debug Message: Loading Star Types
Debug Message: Loading Game
Debug Message: Loading: Game mode is normal.
Debug Message: Loading Galaxy
Debug Message: Sectors across: 18 x 18
Debug Message: Loading FOW Map
Debug Message: Loading ZOC Map
Debug Message: Loading Planets
Debug Message: Loading Stars
Debug Message: Loading Anomalies
Debug Message: Loading Resources
Debug Message: Loading Civs
Debug Message: Loading Colonies
Debug Message: Loading RallyPoints
Debug Message: Loading Ships
Debug Message: Loading Fleets
Debug Message: Loading Turn Event Log
Debug Message: Loading ENDGALAXYDATA
Debug Message: Updating ZOC.
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 10
Debug Message: UIBeginGameHelper: New Game Started
Debug Message: UIBeginGameHelper: Mods are Enabled
Debug Message: ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Slider
Debug Message: ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Scale
Debug Message: ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Title
Debug Message: ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Value
Debug Message: ForeignStats: Cannot find OBJID Foreign_Stats_Race_Button_11
Debug Message: ForeignStats: Cannot find OBJID Foreign_Stats_Race_Image_11
Debug Message: Error. String Not Found. Table: ForeignStatsWnd String Name: Eleventhbbreviation
Debug Message: Error. String Not Found. Table: ForeignStatsWnd String Name: Eleventhbbreviation
Debug Message: Error. String Not Found. Table: ForeignStatsWnd String Name: Eleventhbbreviation
Debug Message: Error. String Not Found. Table: ForeignStatsWnd String Name: Eleventhbbreviation
Debug Message: Error. String Not Found. Table: ForeignStatsWnd String Name: Eleventhbbreviation
Debug Message: Error. String Not Found. Table: ForeignStatsWnd String Name: Eleventhbbreviation
Debug Message: Error. String Not Found. Table: ForeignStatsWnd String Name: Eleventhbbreviation
Debug Message: Error. String Not Found. Table: ForeignStatsWnd String Name: Eleventhbbreviation
Debug Message: Error. String Not Found. Table: ForeignStatsWnd String Name: Eleventhbbreviation
Debug Message: Error. String Not Found. Table: ForeignStatsWnd String Name: Eleventhbbreviation
Debug Message: Error. String Not Found. Table: ForeignStatsWnd String Name: Eleventhbbreviation
Debug Message: Error. String Not Found. Table: ForeignStatsWnd String Name: Eleventhbbreviation
Debug Message: Error. String Not Found. Table: ForeignStatsWnd String Name: Eleventhbbreviation
Debug Message: OptionsWnd: Quit Btn
Debug Message: Posting WM_CLOSE message.
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing Galaxy: Completed
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: WorkAreaBack.png not cleared 1 counts left.
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 4 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally
Comments
on Oct 26, 2006
Hmm...do you somehow have 11 players?
on Oct 26, 2006
Umm... I'm not sure to tell you the truth. I put it on randomize and haven't met everyone yet, so it's possible.
on Oct 26, 2006
I went back in since it wasn't crashing and built a bunch of surveys ships to meet everyone and there is 10 majors and 2 minors besides me. I'm playing a custom race btw, which may have triggered this problem with the randomized opponents. Good thing is everything else is fine, no crashing just the one screen as far as I can tell.
on Oct 26, 2006
I am currently playing a 1.4a game, custom race. Supposed to be 9 opponents and minors. I currently have 10 opponents and 5 minors. I actually would have done this on purpose if I knew I could.
Scincerely,
Scintor
on Oct 26, 2006
If you play as the custom race and click to enable all 10 other races, the race button will say 'random' and all ten oppenents will appear in the game. In the stats screen, the game tries to get the suffix for 11 (th), but it never takes it from the .str file. I tried adding it manually once but the game never looks for it.
on Oct 26, 2006
There was a spelling error in the code that reads from the .str file. "Eleventhbbreviation" was supposed to be "EleventhAbbreviation"
on Oct 26, 2006
Excellent, so we can fix this by adding a 'Eleventhbbreviation' tag to the .str file?

Also, can this be left open enough so that players can bodge in 10 (or, ahem, 12) races if they really want to? I've been doing this for a while and just dealing with the UI issues, and I'd hate to see it fixed.
on Oct 26, 2006
Eilarais, It's been fixed in the code, but yeah, you can do that for now if you wish.